I now have seven different "selectors" - each a different shape. (Think of Tetris and count...) They all show up great, are movable by the player, rotate, and take chips out. Every time you take out a chip, the old selector goes away and a new one is selected. It's working well. I think I may have even ironed out a bug that sometimes required you to wiggle the rotation of a selector to get it to register. I think it was parked at 360°, instead of 0°.
So what's next? In no particular order....
- Sounds
- Scoring
- A timer - what's a little pressure?
- Messages - e.g., hints at first.
- Surprises as the game progresses (sleepers and selectors)
- Doors, so that the game does progress.
- Particle effects, for a little pizzaz.
- A display that rotates based on the orientation of the iPad.
- Icons, name and snazziness
- Pause/Start menu
- High Scores? Maybe with Facebook?
One more strange thing - each of the selectors has a different color, and they are all partially transparent. For reasons that I don't understand, when different selectors appear on the screen, it changes the brightness of what is being displayed. Very odd.
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