I've got him changing his orientation as he hops around. It's good for now - he has a very light grey outline, since the graphic was originally blended with a white background. It isn't too noticeable when he is in front of a cube, but it is fairly obvious and distracting when he is in front of the black background in the game.
I'd also like to make him seem to jump more when he is in flight. Perhaps I can make his feet point downwards more.
Next up: enemies!
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